Retro game store software
Trade-ins should not disappear into piles. Turn them into ready-to-sell inventory.
RetroBase helps retro game stores manage intake, testing, cleaning, repair, pricing, media and review, so bought inventory keeps moving toward the shelf.
Built with founding retro game stores.
Demo store
Metal Gear Solid
PS1NTSC-UCIB Testing
- Loose
- $25
- CIB
- $64
- New
- $400
Checks 4/6
Maya K.
- Moved to Testingjust now
- Value updated from market data2m ago
- Added at Intake1h ago
What RetroBase does
Three jobs, one workflow
Trade-ins
Make consistent offers at the counter, then hand each item straight into intake.
video game trade-in software →Pricing
Price used games by condition with market-value context and your store logic.
used game pricing software →Inventory
See what is in stock, what is stuck and what is actually ready to sell.
game store inventory system →Store operations
From market value to store operations
Looking up value is easy. Managing thousands of items isn’t.
A value lookup tells you what an item may be worth. RetroBase helps your store manage what still needs to happen before that item can actually be sold.
- Intake
- Testing
- Cleaning
- Repair
- Pricing
- Media
- Ready To List
Operational visibility
See what is ready. See what is stuck.
Every item in your store sits in a state. RetroBase makes those states visible, so nothing disappears into a pile.
Today’s store queue
Example- Waiting For Testing 14 items
- Waiting For Repair 6 items
- Missing Price 9 items
- Missing Photos 12 items
- Ready To List 23 items
- Blocked 2 items
Answer the daily question: what should we work on next?
The pipeline
The RetroBase workflow
- Acquire Inventory
- Testing
- Cleaning
- Repair
- Pricing
- Media
- Ready To List
Built for stores
Built for retro game stores
Not generic inventory software. RetroBase tracks the work between “bought it” and “listed it” — the part that actually makes retro retail hard.
Condition & completeness
Record cart, disc, shell and label condition — and whether box, manual and inserts are present — the moment an item comes in.
Battery & save checks
Track save batteries and clock batteries before a customer finds out the hard way.
Repairs
Queue items for repair and see what is waiting on parts or a technician.
Photos & media
Know which items still need listing photos before they can go up for sale.
Pricing decisions
Pair market value estimates with your own condition and margin calls.
Employee handoffs
Shift changes don’t lose context — the next person sees what still needs doing.
Why RetroBase
Why stores use RetroBase
Not because of a feature list. Because of what goes wrong without it.
Without RetroBase
- Items disappear into piles
- Employees forget testing steps
- Repairs are tracked on paper
- Nobody knows what’s ready for sale
With RetroBase
- Operational visibility
- Team accountability
- Faster processing
- More inventory ready to sell
Market value in context
Check what it is worth, then move it through the workflow.
A price lookup is only useful when it helps the item move forward. RetroBase connects market-value context with the next store steps: intake, testing, pricing, media and ready-to-sell.
Popular searches
Discover what retro items are worth. Manage how they become ready to sell.
Guides
Practical guides for store owners
How trade-in values are calculated
Market value, condition, margin and demand, explained from the store’s side.
How to price used games for resale
Start with condition, use market value as context, then apply your store logic.
Cash vs store credit trade-ins
How the two offers differ for your margins and your customers.
Founding stores
Help shape RetroBase around real store workflows
We’re building RetroBase with a small group of retro game stores. Founding stores get early access, a direct line to the team, and input on the trade-in, pricing and inventory workflow. See founding-store pricing.
Founding store applications are opening soon.
We’re preparing the application flow for early RetroBase store partners. Check back soon, or follow RetroBase for updates.